Win probability, WPA and leverage
The chance a team wins: before a game, during it, and what each play was worth.
What it measures
- Pregame win probability: the chance each team wins, from the two ratings and where the game is played.
- In-game win probability: the home team's chance to win after each play.
- Win probability added (WPA): how much a player's plays moved his team's chance to win, added up.
- Leverage: how much is riding on a plate appearance, compared with an average one.
How it is built
- The pregame number comes from the gap between the two ratings, plus home field.
- The in-game number works from the inning, the outs, the runners on base and the score, and leans toward the pregame favorite: a strong team trailing by one in the third is in better shape than a weak one.
- WPA credits the change in win probability on each play to the hitter and charges it to the pitcher.
How to read it
- Probabilities run from 0 to 1. One exception:
matchupreturns percentages (56.6, not 0.566). - A WPA of +1.0 over a season is one win added by the player's plays alone.
- A leverage of 1.0 is an average situation; 2.0 means twice as much is at stake.
- The
PEARfield of a game is the projected margin in runs, written with the favorite:LSU -0.83.
In the API
gamesandschedule:home_win_proband thePEARline for every game.matchup: the same for any two teams.play-by-play/{game_id}:home_wpafter every play, andwin_prob_pregame.players:WPAandpLI, the player's average leverage.
Limits
- WPA depends on when a player's plays happened, so it says more about what happened than about skill. For skill, use PRV.
- The in-game number knows the ratings but not who is pitching or who is left in the bullpen.